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This guide will answer some basic questions about networking, and it's role in Oblivion Reborn.
First, some quick terminology:
- IP Address: The address of your computer, either on your local network, or on the internet. (It can look like this: 192.168.0.1)
- Port: The specific channel used for certain kinds of communication.
- Server: The computer that hosts a program that facilitates communication between all the players.
- Client: A player/user.
- TCP/UDP: Two forms of communication. They are not compatible. Oblivion Reborn only uses TCP.
- realmlist.wth: A file in your Oblivion folder that tells the client the server's IP address and port.
Oblivion Reborn requires three networking components to function properly:
- A computer running Oblivion, with Oblivion Reborn Installed.
- A computer running the OblivionRebornServer.exe (doesn't require Oblivion to be installed)
- A second computer with Oblivion and Oblivion Reborn.
Note: The first two can be running on the same computer.
Note on IP addresses:
There are 2 kinds of IP addresses:
- Local: A local IP address tells the location of a computer on the same network (will not work over the internet)
- Remote: A remote IP address tells the location of a network on the internet.
Note: Hamachi uses something very similar to an IP address, but it works differently (see Hamachi guide).
Here is a step-by-step process to connect all three components successfully:
- Pick a computer to run the server. (This computer can also be a client, just note that it will connect to itself, not a remote computer).
- Find the IP of that computer (now referred to as the "Server Machine").
Note: If both computers are connected locally on the same network, you will want the local IP address, otherwise, you will want the remote IP address.
- On both clients, edit the realmlist.wth file and replace the default IP address with the server's IP address (see below):
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192.168.0.55 42427
The port ("42427" in the example), should always be that, unless the serversettings.ini file has been altered.
- Run the server.
- Follow instructions in the Tutorial to connect both players to the server.
- Check the Oblivion Console (enable it in the controls menu, then press "~" key) to verify connection status.
The best place to check if something seems wrong is the server log ("log.txt" in the server's folder).
Common Misconceptions:
| Do both players run the server? |
NO. Only One player runs the server, the other player should change the realmlist.wth to the server's IP (see step 3 above). |
| I can't tell if I'm connected to the server!
| Yes you can! Open the console! (see step 6 above).
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| I can't find any internet servers! |
Try using
OR:Express. |
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Last Updated on Tuesday, 23 September 2008 06:00 |